Callum Hancock
I’m a Game Developer [Tech Design], based in Guildford/Greater-London-Area. Currently work on some new Indie stuff.
//Socials <<
//Project : Mice on Venus <<
//Project : Role Play Engine <<
MAJOR PROJECTS//
Technical Designer [Horizon : Call of the Mountain] → Firesprite // Sony, Guildford (Remote), 2022–2023
Designer Level 3 [Squadron 42] → Cloud Imperium Games, Manchester (Remote), 2018-2022
SoloDev [Project Role Play Engine] → Studio Zweihander, Indie Project, 2019-2021
Junior Live Designer [Star Citizen] → Cloud Imperium Games, Manchester, 2018-2022
Solo Dev [Mice on Venus] → Studio Zweihander, Indie Project, 2017-2019
Nottingham Trent University → University, Nottingham, 2016-2018
Cofetti Institute of Creative Technologies → College, Nottingham, 2014-2016
// See below for further experience
Senior Technical Designer
Horizon Call of the Mountain
2022-2023
Designer [Level 3]
Squadron 42
2018-2022
Junior Live Designer
Star Citizen
2018
Personal Work
//
Studio Zweihander
Throughout my time at AAA’s studios, I’ve kept up with personal project when I can…
<a rel="me" href="https://mastodon.social/@calzila">Mastodon</a>